Jump to content

  • Log In with Google      Sign In   
  • Create Account

Banner advertising on our site currently available from just $5!


1. Learn about the promo. 2. Sign up for GDNet+. 3. Set up your advert!


SIC Games

Member Since 22 Jun 2012
Offline Last Active Jul 27 2015 09:57 AM

Reputation Earned

RepItemWhen
+3comment from SIC GamesMar 07 2015 11:56 AM
+1Logged inMar 07 2015 09:34 AM
+3Mar 07 2015 07:32 AM
+3Mar 07 2015 05:03 AM
+3Mar 07 2015 03:55 AM
+3Mar 06 2015 05:33 PM
+1Logged inMar 06 2015 04:34 PM
+1Voted up Should the mesh class render or the shader class render?Mar 03 2015 08:46 PM
+1Logged inMar 03 2015 08:41 PM
+1Logged inMar 02 2015 10:52 PM
+1Voted up Should the mesh class render or the shader class render?Mar 02 2015 10:36 AM
+1Voted up Drawing fullscreen triangle, problem with shaderMar 01 2015 10:01 PM
+1Logged inMar 01 2015 08:20 PM
+1Logged inFeb 28 2015 05:09 PM
+1Logged inFeb 12 2015 06:16 PM
+3Has anyone had this problem when loading mesh with ASSIMP or anything?Feb 12 2015 02:49 AM
+1Voted up Has anyone had this problem when loading mesh with ASSIMP or anything?Feb 11 2015 11:15 PM
+1Logged inFeb 11 2015 09:30 PM
+1Logged inFeb 10 2015 11:43 AM
+1Logged inFeb 07 2015 09:55 PM
+1Voted up Converting Pixel Screen Cooridants to DirectX Screen SpaceFeb 06 2015 07:19 PM
+1Logged inFeb 06 2015 07:18 PM
+1Logged inFeb 06 2015 03:53 PM
+1Logged inFeb 03 2015 11:56 AM
+1Logged inJan 31 2015 11:27 PM
+1Logged inJan 19 2015 02:43 PM
+1Logged inOct 03 2014 09:07 AM
+1Logged inOct 02 2014 02:00 PM
+1Logged inOct 01 2014 02:01 PM
+3comment from SIC GamesSep 27 2014 08:50 AM
PARTNERS