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Member Since 23 Jun 2012
Offline Last Active Oct 24 2016 11:08 AM

Journal Entries

Riuthamus's Freelance > My first Kickstarter - Precur

Posted 30 September 2016

So, this week I have participated in my first ever KS. 

If you are interested show us some support and get a package! Comments welcome!

Riuthamus's Freelance > WoA: Post mortom (The Good, the Bad, the UGLY)

Posted 15 August 2016

So, the following will be a comprehensive guide to what went down this week, the good, the bad, the ugly! THE GOOD:
Production times were fairly fast. Within a day we had a prototype in place and the level was detailed to its most basic form. We wanted a simple puzzle game where you used light to kill zombies who were attacking you. You could not ki...

Riuthamus's Freelance > WoA: Day 7 (done)

Posted 14 August 2016

https://dl.dropboxusercontent.com/u/41065/LightOfFelin.zip  Link for the dl, and I am done. KEY FEATURES TO NOTE:
WASD for movement
E to pickup and place down pots
Spacebar to use your Ultimate ability only when your soul bar is full
LMB for igniting lights and killing zombies.
Connect to another player via direct connect. They need to be in a...

Riuthamus's Freelance > WoA: Day 4, 5, and 6 (Boatloads of info)

Posted 13 August 2016

So, with all the madness and my really locked down schedule I have not made a post everynight. However, this is going to be the ONE big post before the final post tomorrow. So lets go over what has changed:
Added new animations for player (15 to be exact)
Added new model for Zombie
Added vase
Added ability to pickup and place down the vase (e)
Added physi...

Riuthamus's Freelance > WoA: Day 3 (End of Day)

Posted 11 August 2016

So, no day 2 entry because I honestly went to bed at 5am after 15 hours of dev. However, today I come to you with a sweet and sexy video! The following are the changes we have made thus far:
Different types of lights. Always on (you get no credit for kills) - Lightable w/Delay (makes it harder) - Onetime ONLY lights
Zombie Logic - increased their logic to...