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Member Since 23 Jun 2012
Offline Last Active Today, 09:23 PM

Posts I've Made

In Topic: Help me decide - shadow under hood/cowl or not?

30 June 2016 - 12:07 AM

add a simple 2d plane and make it have a gradient alpha, will look much better and give you control of how it looks.

In Topic: How to avoid artifacts in character meshes?

09 May 2016 - 11:14 PM

it is exactly what ScoutingNinja said, or you need more edgeloops to create less burden on the "weights" system.

In Topic: 2d artwork

28 April 2016 - 06:21 AM

Just catalog all your work and keep it some place. After that... make posts in the forums that allow you to advertise polycount, here, and a few other places and just try to find people through that.

In Topic: Game concept

11 April 2016 - 09:13 PM

It's for children.
It takes place in a rural area.
It involves jumping.
It might be in the wrong forum.


I wish i could give this +10... seriously

In Topic: Critique of my Art

05 April 2016 - 08:54 PM

The normals are looking better but they are "set to face" instead of averaged, so you get the pixely look.