Jump to content

  • Log In with Google      Sign In   
  • Create Account


necro1895

Member Since 26 Jun 2012
Offline Last Active Oct 11 2012 12:29 AM

Journal Entries

necros devblog > Redesigning the height generator

Posted 08 July 2012

The last days i worked on the terrain generator. I was not satisfied with the result of my unparameterized height-generator. Because there were no significant continents or mountains. So i decided to implement a node-based height-generator, which will gives me overall control of the generation process....


necros devblog > Necros planetary researches

Posted 08 July 2012

I'm doing some researches about the creation of planets. One cannot doing something interesting, and i have some problems with creating fractalized terrain. But the first step is done. Credits goes also to Brano Kemen (Outerra), who helped me out a lot. Probably he's the...


PARTNERS