you mentioned making a Tetris clone.
I was once in the same position as you and with Java I stared with Slick2d.
Here is the slick site
you will need slick2d and Light weight java game library (lwjgl)
There are many tutorials on there site but one for tetris is.
It sounds like you know all the basics as french_hustler says. But at first I would say follow tutorials and read what they say, and type it out (even if you don't understand whats going on)
after the game is working, try to work out bits of code you don't get, things like commenting out the code to see what's going on, or try changing code to mess about with it.
Once you understand what's going on, try to make your own really simple basic game. Slick is good because it handles the game loop for you and you don't have to worry too much about double buffering or flipping.
If you do decide to take this approach and want some help. I'm happy to assist if you have any questions.
!NullMember Since 26 Jun 2012
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