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Cryusaki

Member Since 28 Jun 2012
Offline Last Active Jun 09 2013 01:51 PM
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Posts I've Made

In Topic: Looking for an Engine that suits me

29 May 2013 - 02:10 PM

I know a little bit about pointers in C++ and have been using it on and off for a long time now but I feel like Java is where I want to go

I have made a little pong game in SDL and a frogger clone in SFML however I could never wrap my head around creating an engine with either libraries and could not find any good tutorials to help me through (the Lazyfoo with SDL was good but it was only for small concepts)

I want to use an engine so I am not stuck at the programming stage forever and play around with my sprites or game development so I was hoping to find a happy mix between an engine that allows plenty of programming but does all the low level work

I think I am going to start out with GameMaker to play around, all the while learning a library in Java or C++ (SFML or libgdx) and see where that takes me

 

I would also like to point out that everyone who has replied seems to be getting -1 ratings, im not sure why as they all seem to be great comments :S


In Topic: Looking for an Engine that suits me

27 May 2013 - 05:59 PM

Thanks, I was looking into Game Maker and it seems okay. I see there is a 50$ version, does that give me the right to sell the game? Does that take away any game maker watermarks? These are questions that I didnt find answers to on the main site.

 

Also what about unity, I dont want to be the 1,500$ version but what about the free one? What permission and limitations does that have? Is it a good idea?


In Topic: Sfml 1.6 Modules Operator Error

12 November 2012 - 08:52 PM

Thank you, I typecasted it into an integer and it worked great c:

In Topic: Top Down TBS Tile Selection Help

04 November 2012 - 11:27 AM

With your help and a tutorial I eventually found on the internet I got something to work
Now I have another issue which is still relatable, how do I work collision
This is with movement using the arrow keys, Im not sure how to know when the player hits a wall or section to stop movement since every tile doesn't have their own rectangle variable so its just a color on the screen
Help anyone? D:

In Topic: Top Down TBS Tile Selection Help

04 November 2012 - 12:24 AM

Thank you! ^.^

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