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Saint Squireen

Member Since 04 Jul 2012
Offline Last Active Dec 30 2012 05:19 PM

Posts I've Made

In Topic: CodeBlocks and SFML Confusion?

24 December 2012 - 11:29 PM

Yeah, I've tried the websites tutorial and that's what I've been having a hard time on.


Also I looked at your pictures, and I did all that they said (except for the ones that had the extra stuff like the physics engine) and I built and ran it and it gave me...



mingw32-g++.exe: lsfml-window: No such file or directory
mingw32-g++.exe: lsfml-network: No such file or directory
mingw32-g++.exe: lsfml-audio: No such file or directory
Process terminated with status 1 (0 minutes, 0 seconds)
0 errors, 0 warnings

In Topic: Code Blocks; SFML; QT

19 September 2012 - 03:40 PM

O, of course. Basically I opened it up right after I installed it and without changing any of the defaults or anything like that, I clicked on the build and run button. The code was just 'Hello World' but for some reason (in the debug/compiler debrief screen) it said "Test - Debug" uses an invalid compiler. Probably the toolchain path within the compiler options is not setup correctly?! Skipping... Nothing to be done.". Anything come to mind now? Also could you give me examples of your reasonings on why you think Visual C++ is better than Code blocks superman3275?

In Topic: C++ Alternative to Unity?

15 September 2012 - 09:08 AM

Thanks guys:D

In Topic: C++ Alternative to Unity?

15 September 2012 - 08:17 AM

What about for non-commercial use? Like for practice?

In Topic: Checking my Progress in Game Programming

02 September 2012 - 02:48 PM

Engine Programmer,

My goal is to learn how to program, with the ultimate goal of learning how to program games. As you can see these are the very, VERY first games I have ever created and you can probly tell this too, I am practically teaching myself with the help of a book or two. Do any of you guys know the TI-84 Plus Silver Edition Graphing Calculator? I first learned how to program on that when I was getting tired of doing the Quadratic Formula over and over again. I then got interested in writing code and then into coding games and then into trying to program on the computer. I then got to the point where the books were going to slow, so I went ahead and started to implement what I had learned so far into these "Games". Putting up the source code for these games was a very good decision by me because of all of these tips I have recieved. I just wanted to say thanks so much, and if you guys have anything else you want me to know or clean up, then please put it all out here:)
Thanks again!!!,
Saint Squireen