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Acotoz

Member Since 07 Jul 2012
Offline Last Active Aug 21 2012 08:21 PM
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Topics I've Started

We should bring down the voting system for good

16 July 2012 - 11:07 PM

There's no easy way to say this, so I'll say it.

I hate the voting system, Everybody is an expert in voting down but nobody votes up. Just look at my score. I remember having 100 points and overnight I was down to 71.

And I know several people here will say: "Look at your posts they contribute nothing, everybody is calling you out etc etc", and I understand some of my post, although with good intentions, seem to offend everybody.

So my solution is, remove this "feature" for good, it's just confusing and annoying.

Thanks

My experience developing a videogame destined to fail

07 July 2012 - 09:46 PM

Greetings.

This is my first post ever. So I decided to share my experience(?) developing a Christian videogame, all by myself. Needless to say, the project was a failure. I was in charge of developing, producing, marketing etc etc etc. I have no idea why I am doing this, but anyways, enjoy(?)

First of all let me start by posting a link to the game trailer, It's Ok to make fun of me.


Ok, so one day I went to visit a Baptist church in South Mississippi, I met the church's Pastor, so we sat down and had a small conversation. As time went by he learned that I had a Computer Science degree and I learned that he made a physical board game as his graduation thesis on Religious Sciences, or whatever the name of the degree is.

So he asked: "is it possible for you to make the board game into a videogame?".

My answer was yes even though the amount of videogames I made before that was 0. I have a lot of experience with C++, I've written stuff as simple as a calculator and as complex as a compiler (from scratch). All I knew about making videogames was that a friend of mine during my time in college always talked to me about a 3D engine called Irrlicht.

So he gave me his material, the design of the board, the questions, the rules, everything. So my first step was to learn Irrlicht. I was able to get a grasp of the engine in a couple of days, and I realized that I needed a designer. So i talked to the pastor and told him that we needed to probably pay a designer to continue with the project. So long story short, he spent two hours trying to explain me that he wasn't willing to pay anybody else.

The solution(?) was for me to learn 3D design, and I did, but I don't have the taste of an artist. I ended up designing the board with Google Sketchup, the piece and the dices with Blender.

The third aspect was the music and the sounds. Now in this area, he was supposed to help me because he was a musician, so the time came when I told him that we needed the music and the sounds, he said: right away!

To this day I am still waiting for those pieces of audio.

The time came when I realized that nothing was coming, I went to free music and sounds sites and had to get my material from there. So after two - three months of hard work, the game was finally done. I was so happy that I made a videogame by myself for the first time, even though I knew that it wasn't appealing enough. I was relieved because I thought that my job was done.

What I didn't know was that it was only the beginning of the downward spiral...

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