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dimension314

Member Since 08 Jul 2012
Offline Last Active Jul 28 2012 09:41 AM

Topics I've Started

Voxel game engine built in C# / OpenGL

10 July 2012 - 09:49 AM

Wanted to post a link to the project I'm working on, which is a voxel engine built in C# and OpenGL.

Please have a look at http://www.voxelgame.com

There you can see screenshots / videos and download a copy of the alpha and give it a try. Currently the engine supports the creation of randomly generated worlds, building blocks, breaking blocks, sounds, multiplayer and more. Once in the game, press F1 for a list of commands. You can even try connecting to my server at hornet.voxelgame.com

Down the road we have several gameplay ideas we plan to build on top of the engine. Where we plan to be a bit different then most voxel games is that this wont be for infinite exploring and digging, but more in the direction of pvp and co-op tower defense type of games in a fully changeable voxel world. But for now looking for feedback on performance, issues, bugs and just general comments on the engine so far. Also any technical questions I'm happy to answer here or on our forums. Thanks.

Attached File  aerial-view.jpg   83.4KB   40 downloads
Attached File  lighting-from-dark-cave.jpg   37.82KB   46 downloads
Attached File  small-house.jpg   133.37KB   35 downloads

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