Hi gurus,
Anyone knows what it takes to make D3DX11SaveTextureToFile work with R10G10B10A2 format?
A call to D3DX11SaveTextureToFile with any destination image format except D3DX11_IFF_DDS results in 0x80004005 error.
Thanks,
John
japam
Member Since 08 Jul 2012Offline Last Active Jan 07 2013 08:08 PM

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