Once I've mastered SDL, I think is time to go forward and go for some 3D applications to learn more. I choosed OpenGL to study, but I really don't know how to begin...
What are the basics of OpenGL? How can I improve my skills to start programming small 3D Games?
ptrrf
Member Since 08 Jul 2012Offline Last Active May 06 2013 06:14 AM

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