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Scottcd

Member Since 09 Jul 2012
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Level design (as a career)

09 July 2012 - 01:23 PM

Hello everyone, it's my first post in this forum (and like most usual first posts, I'm asking for help)

I want to become a level designer, whether it be through modding (SWBF2, Fps games, adventure games - anything) or using a game engine or programs like maya, blender etc. Or possibly a mix of everything.

I'm wondering what is best for beginners? I've heard that Unreal Engine 3 is a good start, but I'm unsure (and unwilling to get throttled to try and test it)

But what exactly do I need to become one - I have college in a year or so, but I'd like to get a head start. So what do I need?

And by that I mean any qualifications, what programs should I start to learn to use and what engines should I try to learn and any other useful information.

Thanks in advance.

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