I cannot live without game development even though I know how difficult it is to make a successful game. Well, the easiest path to go is to focus on some 2D mobile game to get the highest chance of success (or am I wrong?).
However, with Unity 5 released now, I see how many new fantastic features are there in the world of 3D. I want to use them so much! Just sit, do some level designing, place and adjust some lighting, maybe even write a bit of a storyline and not just code some super fancy logic for a puzzle or circles vs triangles kind of mobile game!
I have a team of about 3 people. I wanna ask you guys, if it is by any means possible to create a game competitive to some market that is 3D and involves even a bit of a story, items, and just classic game design job like level design and not only spending days in code to create some fancy new puzzle that doesn't exist yet.
Also, if I currently have no "graphics guy" what are my options to make the game look good enough that sb plays it?
Just help me start out! I have a lot of programming experience, some people, but no game put on the market yet. I'm just a bit scared of devoting hundreds of hours to a game that no one will play. I know there is no recipe, but you are far more experienced than me in terms of game publishing so please give me some sort of advice to start.