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_Flame1_

Member Since 12 Jul 2012
Offline Last Active Feb 18 2013 07:17 AM

#4958397 DX11 software mode.

Posted by _Flame1_ on 12 July 2012 - 07:49 AM

Very funny Nik02. I need to implement a software driver for that.

A reference driver, which is a software implementation that supports every Direct3D feature. A reference driver is designed for accuracy rather than speed and as a result is slow but accurate. The rasterizer portion of the driver does make use of special CPU instructions whenever it can, but it is not intended for retail applications; use it only for feature testing, demonstration of functionality, debugging, or verifying bugs in other drivers. This driver is installed by the DirectX SDK. This driver may be referred to as a REF driver, a reference driver or a reference rasterizer.


Where can i get that driver? Posted Image
I see that DX runtime has D3D11Ref.dll. What's that?


#4958353 DX11 software mode.

Posted by _Flame1_ on 12 July 2012 - 05:08 AM

It's me again but under abit different nickname coz i don't have pass here from my original nickname Posted Image

I've read about those limitations here - http://msdn.microsof...8(v=vs.85).aspx

A WARP driver, which is a high-performance software rasterizer. The rasterizer supports feature levels 9_1 through level 10_1 with a high performance software implementation
Note The WARP driver that Windows 8 includes supports feature levels 9_1 through level 11_1.


But anyway i'm not successfull in the any software modes now. My app is .net. And i do such thing - GetModuleHandle("MayApp.vcshost.exe"); and this function retuns handle which isn't null but i again have error - "Incorrect parameter" in the function D3D11CreateDivice. What's wrong?


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