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17 March 2013 - 06:40 AM
Ok, thanks for your answers
16 March 2013 - 05:20 AM
I am thinking to change to GLFW. Is reading inputs faster?
16 March 2013 - 05:18 AM
I am using Freeglut.
06 February 2013 - 02:32 PM
If I not initialize the color variable in GLSL but I give a value through "glUniform3f(ColorUniformLocation, color.x, color.y, color.z);" in the code, it does´n work.
Am I doing something wrong?
25 January 2013 - 09:21 AM
I discover my problem, the mesh variable from actor class...is static!!