I am currently working on a game engine for my own use, mainly for working on audio games. For those who don't know audio games are games that use primarily (if not exclusively) sounds for their output, litle to no graphics output. They are mainly played by blind computer users, as graphically heavy games would obviously be difficult if not impossible for most blind people. So to my question:
Is there a relatively good, cross platform, c++ library that will allow me to use 3d audio with the possibility of virtualized 3d audio for headphones, as most blind people in the audiogaming community are on a relatively tight budget, so don't have the money for surround sound setups. I know of open al, but I can't find if it has virtualization support or not.
lilmikeMember Since 14 Jul 2012
Offline Last Active Dec 15 2012 07:12 PM