Hey guys, I am new to developing games, I have been coding since I was 12, and self-taught myself code using the internet, but here is my problem:
I have a game, ready to go. Problem is it is an Android game. It will be sold on the Google Play Market.
I want people in the game, to be able to share the game to others using social features, and even have a Retry option in the game if that user shares the game at most, 1 time a day.
Since most people communicate over Facebook these days, I decided that will be the first sharing service to be implemented.
I understand you need to download their SDK from their website, Import the package into Unity3D, Register your application on their developer page, and input the App ID, but after that I am clueless.
Please, if anyone knows anything about implementing social features into Unity3D games, please reply to this post with an answer, I am desperate.