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by_the_blood

Member Since 16 Jul 2012
Offline Last Active Sep 15 2012 03:03 PM

Topics I've Started

Moving the direction of a 3d object in a 3d space with the mouse

12 September 2012 - 04:02 PM

I am new to the world of 3d programming in Direct X. I have a 3d space with a model of a spinning planet and the model of a ship that I have successfully loaded. I want to figure out how to give the player the ability to move the ship in any direction that that choose. Anyone know a good place that I could do some reading or if someone has some well-documented code snippets? I would greatly appreciate it. I am excited to get my feet wet in Direct X.

Problem with meshes in DirectX

03 September 2012 - 04:08 PM

I am currently trying to load a mesh into DirectX. I can get the outline of the model, but there is no texture on it. I am using a .X file for the model. Any ideas where to start?

DirectX stationary background

23 July 2012 - 10:29 AM

My friends and I are trying to make a game in DirectX and I was curious as how to do something. Firstly, I want to take a background image (let's call it "background.bmp"), load it, and then once i load it and draw it to the screen. Once it's drawn, I want to have platforms come scrolling at the player character as i move to the right of the screen. After X number of platforms, I want the scroll to stop and have player character touch a "portal. bmp", which will load the "background2.bmp". I am an uber green n00b with DirectX and I don't even know where I would begin. Any assistance would be greatly appreciated. Thank you for your time.

Unresolved external symbol while trying to use DirectX SDK

16 July 2012 - 01:11 PM

I am trying to get this game that some friends and I are making to compile with no success. My errors are as follows:

1>dsutil.obj : error LNK2019: unresolved external symbol _DXTraceA@20 referenced in function "public: long __thiscall CSoundManager::Initialize(struct HWND__ *,unsigned long)" (?Initialize@CSoundManager@@QAEJPAUHWND__@@K@Z)
1>.\Debug/paddle_game.exe : fatal error LNK1120: 1 unresolved externals


I am at a loss as to what to do. I added my DirectX include and x86 library files from 3 different versions of the SDK and tried each one individually with no success. I even tried putting my dxerr9.h and .lib into the program folder and nothing. I have been trying everything that I have found on the internet to fix this, and nothing. I am so frustrated with this. Any advice would be greatly appreciated. Thanks in advance.

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