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Member Since 18 Jul 2012
Offline Last Active Dec 15 2015 06:42 AM

Posts I've Made

In Topic: Game Development Laptop

22 September 2015 - 06:01 AM

If you want to program in bed :) , I suppose you could get a really simple laptop and VPN into your desktop.

In Topic: Do you like food? Non-Combat RPG Discussion

06 February 2015 - 07:00 AM

Can I make a genuinely fun game about a cafe in which you make hundreds of different foods with skill leveling, magic (water/fire/earth/wind), an NPC party, adventure quests to find certain items (like...most quests), upgrades for your cafe, equipment, etc. that you would normally find in an RPG without including combat?


Why not? Recettear has the dungeons, but they aren't required. The friend who introduced me to Recettear beat it without ever doing a dungeon.

In Topic: Need a short name to replace a really really long function's name

20 November 2014 - 08:11 AM

I'm with Diego--maybe it can be shortened because there's a shorter way of saying what you're doing.


Personally, I wouldn't bother with the +Event method if all it's going to do is call a method of the same base name and do nothing else.


ButIRecognizeAndEmpathizeWithFolksWhoDoNotLikeTheCurrentPopularConventionOfRidiculouslyLongMethodNames. There's something to be said to reading something short (say under 30 chars) and know which method/value is being referenced, rather than having to read all the way out to characters 55-60 to finally distinguish entities.

In Topic: Key input delay

07 October 2014 - 06:48 AM

Also you could put in a timer function to enforce delay, to put a maximum effectiveness or gimp modded controllers/programs.

In Topic: Help Me Be Creative! (making an rpg game need ideas)

11 September 2014 - 07:29 AM

Been listening to any They Might Be Giants by any chance?  ("The Statue Got Me High")


I'll need a bit more direction. I like what you've got so far, but where are you liking input?