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Member Since 20 Jul 2012
Offline Last Active Jul 23 2012 01:57 AM

Topics I've Started


20 July 2012 - 01:32 PM

I use python and am using Blender to create a simulation that is multiplayer, and hopefully run on a world hosted in a central server. Right now I'm just researching to see practicality.

Typically I'd like to know if any open source packages exist for game networking.

What should I look into to program such a "world".

I looked at the FAQs and could not find the particular questions I had.