I use python and am using Blender to create a simulation that is multiplayer, and hopefully run on a world hosted in a central server. Right now I'm just researching to see practicality.
Typically I'd like to know if any open source packages exist for game networking.
What should I look into to program such a "world".
I looked at the FAQs and could not find the particular questions I had.
orangeman556Member Since 20 Jul 2012
Offline Last Active Jul 23 2012 01:57 AM
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