I'm currently working on my first large scale indie game project. I'm four months in to a 36 month project. Just because something is indie doesn't mean it can't be complex or have deep game play. My ambitions are large and my schedule is realistic. Now it's just up to me to execute. /hoorah
I enjoy functional programming, game mechanics and algorithm design. While I do love game design, I love programming more. At some point in the future I'll be looking to work with a 3D model designer / animator.
My favorite games in order.
Civilization IV
Super Metroid
A Link to the Past
Quake 2
Portal 2
Chrono Trigger
Ghosts'n Goblins
Mega Man X
Master of Magic