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Member Since 29 Jul 2012
Offline Last Active Yesterday, 11:25 PM

Posts I've Made

In Topic: I'm Getting Sick of The Same Posts Over and Over

28 July 2014 - 02:53 AM

We all were noobs at one point and asked those questions. What if you got scared off by the same elitist attitude? You might not have even been where you are now. Something to think about.

In Topic: The next step?

22 July 2014 - 12:25 AM

Try writing code that you reuse a lot in a content agnostic way than store it as a class in a seperate header file stored away. Go through your current code see what functions you can refactor into seperate objects as the first step.

In Topic: Looking for anyone that can share knowledge

20 July 2014 - 02:31 AM

I personally prefer self-learning. It allows me to at my own pace and I dont have the threat of someone giving me a failing grade. It just boosts my productivity. As for mentoring here; you will not get any direct mentoring. People here will help you if you get stuck on a specific problem but no direct teacher. You need to go into a class for that.

In Topic: Help with a really basic indie game!

16 July 2014 - 05:42 AM

Thats a great idea, but im gonna steal it now. Thanks.

In Topic: <o> Is the "STEM Shortage" a myth in The USA ? <o>

12 July 2014 - 01:51 PM

It is both in my view.
There are too many people getting degrees in fields with limited usefulness. I knew some people getting degrees in medieval literature, and there isn't much of a market for that. University education is not job training, but some topics have better employment prospects than others.
On the other hand, companies have shifted from where they were years ago. Too many employers are looking for drop-in replacements and refuse to train anyone. Some fields like medicine and teaching have requirements for continuous training. In our field most employers refuse to provide continuous education, and then just fire the old team and hire a new team with updated skills. Perhaps a few people can get trained on newer technologies on the company's money, but most of us are expected to learn on our own time. Too many employers look for exactly-experienced workers who have been programming in old technology up until yesterday, but also have five years with the new technology.

I think this is a really bad strategy used by companies. They are just demoralizing their workers. How can one focus on making an awesome game when their livelihood is at threat? I sure couldn't