I'm having trouble modeling and texturing for a particular model. I need advice on how to proceed.
With all the trim and color, I don't know whether or not to model the trim and create a texture for the color or create a texture map and includes all the detailed trim (cummerbund/drop, trim, silver balls). I've seen that done, but I'm not a 3D modeler, so I don't know that much about sculpting models. Can anyone give me advice on this and tell me how to start?
ElectronicMotionMember Since 31 Jul 2012
Offline Last Active Feb 11 2013 10:50 PM