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Member Since 08 Aug 2001
Online Last Active Today, 09:20 AM

Posts I've Made

In Topic: Opengl Spazzing out for no reason

Yesterday, 08:20 AM

I'm adding "Spazzing Out" to my list of JIRA bug types!  


If all your previous working versions are broken too, then the update changed something.  But it could have been there all along and the new driver speed up exposed the problem.  I would start with a new version, and slowly add in the code piece by piece testing at each step until you find the problem.


With things like this, 99% of the time, even when you know it isn't your code, it is impossible that your code is wrong, it must be the driver or the update, it's your code.  

In Topic: What to use,where to start (robot arm simulation)

16 September 2014 - 02:41 PM

Given you skill level and time constraints, I would suggest SFML.  I would use this only for 2D, but if you decide to add some 3D, you can use the SFML for the base application.. Either way, I think it's easy enough that you can use it, but robust enough that you won't be limited.




Good luck with whatever you choose.

In Topic: Simple 2D lighting effects

16 September 2014 - 09:48 AM

I just saw an article about this.




I would think that if the lights stay in the same spot, you could pre-bake the lighting for all the backgrounds and then use the technique in the article for stuff that moves.  

In Topic: What to use,where to start (robot arm simulation)

15 September 2014 - 03:08 PM

1.  Are you doing a 3D version of the picture or just something in 2D just like that?


2.  What programming language / OS is the project?


3.  How familiar are you with the math behind 3D graphics?  Vectors, matrix transformation, projects, etc.


OpenGL is very difficult to learn.  There are lots of little problems that come up.  

In Topic: Whats the point in hobby game programming?

15 September 2014 - 01:11 PM

And old zen saying:  Time spent away from things diminishes your desire for unimportant things, and increases it for important ones.  Like the wind fuels a fire but extinguishes a flame.


Take some time off.  You'll either come back to it or you won't.