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Glass_Knife

Member Since 08 Aug 2001
Offline Last Active Today, 04:35 PM

Reputation Earned

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+1Voted up LagToday, 01:29 PM
+3can someone please explain how this code worksYesterday, 07:06 PM
+1Logged inYesterday, 06:48 PM
+1Voted up How do you manage assets?Yesterday, 01:03 PM
+3can someone please explain how this code worksYesterday, 08:26 AM
+3can someone please explain how this code worksYesterday, 07:26 AM
+1Voted up can someone please explain how this code worksYesterday, 06:32 AM
+1Voted up can someone please explain how this code worksYesterday, 06:31 AM
+3Java componentsJul 26 2015 11:00 PM
+1Logged inJul 26 2015 06:49 PM
+3How to Separate the Rendering Code from the Game CodeJul 25 2015 11:05 PM
+1Logged inJul 25 2015 09:38 PM
+1Logged inJul 25 2015 08:21 AM
+3Pause, cancel, and play new in OpenALJul 25 2015 03:41 AM
+3Java componentsJul 23 2015 07:11 PM
+1Logged inJul 23 2015 06:43 PM
+1Voted up Java componentsJul 23 2015 01:57 PM
+3Java componentsJul 23 2015 01:27 PM
+3Working on C++ Visual Studio projects across multiple PCs?Jul 23 2015 01:26 PM
+3Working on C++ Visual Studio projects across multiple PCs?Jul 23 2015 09:55 AM
+1Voted up Where to beginJul 23 2015 08:11 AM
+3How much of my game should be written in a scripting language?Jul 23 2015 03:55 AM
+3How much of my game should be written in a scripting language?Jul 22 2015 08:45 PM
+3How much of my game should be written in a scripting language?Jul 22 2015 06:50 PM
+1Logged inJul 22 2015 06:05 PM
+3How much of my game should be written in a scripting language?Jul 22 2015 03:57 PM
+1Voted up How much of my game should be written in a scripting language?Jul 22 2015 02:01 PM
+1Voted up Working on C++ Visual Studio projects across multiple PCs?Jul 22 2015 07:17 AM
+1Logged inJul 21 2015 08:13 PM
+3Working on C++ Visual Studio projects across multiple PCs?Jul 21 2015 07:47 PM
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