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Wenzil

Member Since 01 Aug 2012
Offline Last Active Yesterday, 05:56 PM

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+1Logged inOct 22 2014 08:38 PM
+1Logged inOct 21 2014 06:25 PM
+1Logged inOct 19 2014 11:11 PM
+1Logged inOct 19 2014 03:59 PM
+1Voted up "Bind" Entities to EntityOct 18 2014 02:12 PM
+1Voted up "Bind" Entities to EntityOct 18 2014 02:12 PM
+1Logged inOct 18 2014 01:46 PM
+1Logged inOct 16 2014 11:33 PM
+1Logged inOct 16 2014 12:31 AM
+1Voted up using xml for crafting recipesOct 13 2014 08:45 PM
+1Logged inOct 13 2014 08:40 PM
+1Logged inOct 12 2014 06:17 PM
+1Logged inOct 12 2014 03:23 AM
+1Logged inOct 10 2014 04:45 AM
+1Logged inOct 08 2014 09:29 PM
+1Logged inOct 07 2014 10:08 PM
+1Logged inOct 06 2014 11:36 PM
+1Logged inOct 05 2014 06:34 PM
+1Logged inOct 03 2014 03:02 AM
+1Logged inOct 01 2014 03:51 AM
+1Logged inSep 30 2014 02:47 AM
+1Logged inSep 23 2014 03:27 AM
+1Logged inSep 20 2014 11:36 PM
-1Voted down Why DirectX doesn't implement triple buffering?Sep 19 2014 04:50 AM
-1Voted down Why DirectX doesn't implement triple buffering?Sep 19 2014 04:50 AM
-1Voted down Why DirectX doesn't implement triple buffering?Sep 19 2014 04:46 AM
+1Logged inSep 19 2014 04:46 AM
+1Logged inJul 25 2014 05:36 PM
+1Logged inJul 24 2014 04:29 PM
+1Voted up why c++ is the most widely used language for professional game development?Jul 21 2014 03:21 AM
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