So I have this Question all over my head. Is it possible to create a perfect Game Engine in XNA?
Like there are Big Game Engines developed in C++ using Direct3D.
And Many Other.
If its not possible than is it possible in just C#?
Like i tried to find the Direct X tutorials for C# but failed to find any good one.
So that's my question Is it possible to make a Perfect Game Engine in XNA or at least in C# using Direct3D?
StevenZerMember Since 04 Aug 2012
Offline Last Active Aug 09 2012 09:20 PM
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