Thank you, it works with your UV-Setup.
Unfortunately i don't understand your solution process.
Could you maybe tell me why blender is using these coordinates for a non-triangular surface? http://gyazo.com/aad9f08725579ae4c1b7761045e0cbd5
IlheyusMember Since 06 Aug 2012
Offline Last Active Aug 10 2012 07:26 PM
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