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Bench3

Member Since 08 Aug 2012
Offline Last Active Sep 14 2012 03:51 PM
*****

Posts I've Made

In Topic: Learning Java

14 September 2012 - 03:48 PM

If books don't do it for you; as you already know C++ which is very similar to Java, it shouldn't be too hard to look through the documentations and self-tutor yourself. If this proves difficult then there are many books and online resources which help very much with the beginner process.

In Topic: Skyrim Mod

16 August 2012 - 10:12 AM

Hi, I agree with 6677 to an extent. I think you should try some more basic programming first. Try using the Skyrim creator kit and see what terrain modding you can do before trying to start with a huge project.

Also , will there be any problem selling my game as a Skyrim mod , like taking part of the revenue or something .

You can charge for a mod but I believe that would be a bad idea as because of your lack of experience (sorry if you have some) there will be better, free, mods.

Hope this helps you with your decision,

~Ben
:D

In Topic: Saving And Loading Object Arrays

16 August 2012 - 10:04 AM

Looks good to me. Something I would comment on is to flush a output/input stream before closing it.

So Eg:
[source lang="java"]save.writeObject(DA);save.flush();save.close();[/source]

This just makes things safer when closing files.

Hope this helped :)

~Ben

In Topic: 2D Collision detection, need some help.

16 August 2012 - 02:33 AM

You want to check if the player intersects with the cube. This is going to be more difficult for you as they are in separate classes.

if(cube.intersects(player)){
//DO STUFF
}

You may want to instead of having integers, change it into a rectangle:

Rectangle p = new Rectangle(x, y, width, height);

You can only use certain methods for collision with rectangles.

Hope this helped a little,
~Ben :)

In Topic: Fading Objects In And Out

16 August 2012 - 02:27 AM

Thanks :)

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