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Member Since 12 Aug 2012
Offline Last Active Mar 28 2013 10:48 PM

Posts I've Made

In Topic: Flash(Punk) Low FPS issues

28 March 2013 - 10:48 PM

60 fps is not usually what flash games operate at. You're better off going with 30. I've never used Flashpunk but I've used Flixel, and one is based on the other(I forget which). but one mistake I made with Flixel was not doing collision through groups. you can add all your assets to the same object, but things like coins should have a group that they are all in, even if that group is not displayed. groups are quad trees and handle collision lightning fast. Again, this is Flixel I'm talking about, so it may not apply

In Topic: particle effects billboarding issue[C++]

25 August 2012 - 03:20 PM

Thanks guys, it works great, and your suggestions added a lot of flair to the image. the issue was with:
d3ddev->SetRenderState(D3DRS_ZWRITEENABLE, false);
and these really made it look great!
d3ddev->SetRenderState(D3DRS_SRCBLEND, D3DBLEND_ONE);
d3ddev->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_ONE);