Darwin only studied species on our planet, a different planet would have completely different types of species.
sounds like a Darwinian fail just for starters.
Yeah I have left out details of the plot that ties into things better. I didnt want the text to be mountains big like the sticky post said to avoid.
Maybe with more details I could come to understand this character better, but as it stands he/she simply seems deranged. It's like trying to relate to someone who brutally murders their family and then commits suicide.
Well thats the point, it is a different planet. Of course thinking of this kind of world came from an outlook on life here, but its a different planet with a different type of species on it.
I believe what will really alienate your audience is just how much focus you seem to want to place on these horrific planets--they're nightmare worlds, of course everyone who lives on them wants to die. Yes, our world is certainly tragic, but only the blindest cynic would consider it as hopeless as these mirror worlds you have suggested.
Ill give another detail about the species that I didnt before. The way they reproduce is painful, no bliss in the end comes from copulating. They dont get the simple pleasures of sexuality or love like we do.
Again, I didnt tell the plot of the 3rd game because I didnt know how many people would reply if they just saw a whole bunch of text at first.
I think you should also consider what comes after suicide. To me it sounds like you are punishing your characters, raging against someone who is willing to give in. Why can't suicide be the unsettling blackness? Isn't the fact that your character chose suicide sad enough without them having to fall into Dante's Inferno?
In the third game the main character makes it back to his reality and goes to his planet to destroy it. Thats skimming that part of the plot, but he does t least get some joy in the end. Him going from reality to reality in the ship is causing dimensional tears which will cause the end of existence. Bleak storyline, but I hope to make up for that with the gameplay.
The games wont have a big budget, so Ill have to devide the storyline in to 3 parts and make each after the other. The story is sad, but the game play will be good shoot em up action and other types as well. I dont want to make a game thats depressing and boring to play.
I'm thinking you need to do one game instead of two or three.
Im not trying to really make a religious commentary, and Im not trying to make a medium where people will go to so they can reinforce their outlooks on things while being all smiles and complacent. Ill check out that film.
If that's what they believe, then they come to your work with those preconceptions. How will you deal with the consequence of death?