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buumchakalaka

Member Since 24 Aug 2012
Offline Last Active Jun 01 2013 04:03 PM
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Topics I've Started

Programming in OpenGL 4 with a netbook, it is posible?

25 May 2013 - 03:29 PM

Hi, im reading a openGl 4 tutorial that say that I have to upgrade my video card drivers (Nvidia or Ati) for get the libraries, the problem is that im learning to code in a netbook, so the cuestion is: Is posible to use the openGl libraries in a netbook?

 

 


Jump to 3D

26 February 2013 - 12:25 PM

Hi!

I make some 2D games with SDL, now I think that is the moment to start making games in 3D.

There are lots of options for learn 3D, but my main question is: 

I should learn OpenGL and combine it with SDL, o is better option to use any 3D engine like Unity?

I want to prepare for make games in profesional way... So, in this case, what is the best choice for avoid wasting time learning useless thinks?


Thanks you in advance!

 


Version control for begginers

20 January 2013 - 12:26 PM

Hi all!

Some people recommend me to use any version control software for help me in the organization and realization of my proyects. Im looking for information about source control and Im realy lost with the lot of things I readed in some minutes. Git, Merculial, Perforce, Bitbucket, etc, etc.

 

The only I need is a tool for support and made development easier, but from what I'm reading it seems that I will only complicate my proyects with those softwares. 

 

I want to focus in make games, not in learn to use a source control software,

so, what is the best option for a complete beginner in this matter? 

 

Thanks you very much for the help!


Game directory, alternative to Program Files (in Windows)

18 January 2013 - 01:00 PM

Hi! Just a simple cuestion, ¿What directory do your chose for install your games since Program Files is limited to read only?

 


Good habits for game development

02 January 2013 - 03:59 PM

Hello!
Im starting to make big proyects (of course, big in relation to my previous proyects) and I'm beginning to consider how to make game more efficiently.

One thing I realized about my little experience is that is very important to design the whole game and the structure of the code before start writing, although I have not put this into practice.
So what I should consider about this point?
And in general, what I should consider for become a better game developer and make better games?

Thanks you for the help!!

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