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Member Since 24 Aug 2012
Offline Last Active Sep 10 2015 09:19 AM

Posts I've Made

In Topic: tree level of detail according to distance

13 August 2013 - 11:25 AM

Would this be an area that could use some sort of a quad tree? Compare each quad to the current camera position and the quads themselves could assign the tree type to their children...

In Topic: Upcoming Unofficial GameDev Competition

24 July 2013 - 01:35 PM

I'm game. It'll be interesting for me to try my hand. :-)

In Topic: Direct x failing

06 July 2013 - 09:22 PM

This may be a dull question, but do you have a dedicated graphics card that supports DX11? You may want to try D3D_DRIVER_TYPE_SOFTWARE as the second parameter...

Disclaimer: it's been a while since I used DirectX outside of C# though. So I may be way off base.

In Topic: Your username is now the title of your game. Please describe your game and th...

10 April 2013 - 02:54 PM

My game is about a secret military assignment meant to protect the people's from the knowledge of alien life and their affinity for the taste of human blood.

In Topic: Eight, Nine, Ten...

19 March 2013 - 11:29 AM

...#define efftyeff (0xff)...

HAHA! Classic!