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Member Since 26 Aug 2012
Offline Last Active Mar 31 2014 11:16 AM

Posts I've Made

In Topic: Basic questions about where to start with OpenGL

03 December 2013 - 05:19 PM

Thanks for the answers. And yes, Nehe is much to deprecated. 


http://www.mbsoftworks.sk/index.php?page=tutorials&series=1 looks very good.


So it isn't necessary to do it the first time "straight forward" to know how it works in the background instead of using the libs? I'm a little bit afraid of ending just using the lib's and doing basically nothing by my self.



In Topic: Visual Studio 11 GLFW external symbol error

27 November 2013 - 01:29 AM

Thanks, thanks thanks.


Using the 32-bit binaries with target-platform 32-bit  and using 


as additional dependencies it works!
Great! Thanks

In Topic: DirectX 11 free engine?

18 March 2013 - 04:19 PM



I think that Unreal also supports Directx 11



In Topic: how to display a dx widget in a Qt app?

06 February 2013 - 09:11 AM

I recently had the same problem.


This sample helped me perfect



Few days ago I've tried it with Qt5. Some method names and return types changed but beside of this it also should work with Qt5.

In Topic: getting better at c++

05 February 2013 - 03:42 PM

I haven't read it but "Effective C++" shall be really good (to eliminate common c++ mistakes and improve)

When I have time I'm also going to read it.