He Storm.
I faced with same issue. It was found that mentioned function reads file from source folder where your source.java file is located. I just put image to this folder and used this call: texture = TextureIO.newTexture(getClass().getClassLoader().getResource("nehe.png"), false, textureFileType);
Anton Mardyashov
Member Since 26 Aug 2012Offline Last Active Aug 29 2012 08:54 PM

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