Game engine is a "basis" of the game. There is a "game" code, for examle characters behaviour, quest system, vehicle physical parameters etc. And an "engine" code that does not corrspond to particular game, it is a character animation system, sound player, resource system, scripting engine, physical engine, shader system etc.
You can share engine code between different games, but game code is unique for concrete game.
EgorroMember Since 27 Aug 2012
Offline Last Active Sep 11 2012 05:17 AM