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Member Since 28 Aug 2012
Offline Last Active Sep 23 2012 12:10 PM

Posts I've Made

In Topic: UDK - Performance question

23 September 2012 - 11:49 AM

Thank you!

Sorry I never replied, I never got an notification. This is really good information.

In Topic: Open GL OBJ Loader won't find file!

10 September 2012 - 01:23 PM

Thanks for your reply, I've tried everything so far with no luck. I was thinking that it might be possibily due to the placement of my code? Since everything gets compiled in a linear fashion and the load parameter is near the end of the file. May be it's not locating the file because it isn't being loaded at the right time.
(Update: I was about to upload my code into I found out that somehow all of my .cpp files have been overwritten by the same texture loader I built a while ago, which has now angered me. I will try re-writting everything and hopefully may I might figure out my error along the way this time. If not I shall upload the code once I'm finished, Sorry about this and thank you everyone!)

In Topic: Open GL OBJ Loader won't find file!

08 September 2012 - 06:00 AM

Hey thanks for your reply. I have tried copying the obj file to the folder I compiled the application into and then tried running the program outside of Visual studio. I never create my projects in the default folder that VS selects. I've even tried pasting a copy of the obj file to my "D" drive and change the code to:

int cube;
cube=loadObject("D:	est.obj");    //load the test.obj file

In Topic: What does this algorithm do?

29 August 2012 - 05:50 PM

Thank you so much. You've explained that perfectly, I had a good Idea about what was going on but you explained the bits I couldn't figure out!

In Topic: 2D Map/Terrain Editor recommendations

28 August 2012 - 03:52 PM

I don't know if its exactly what you're after but there's a pretty good 2D map editor called "Tiled". If you visit http://www.mapeditor.org you can download the executables or source code. It runs on Windows and Mac OSX.