Yep, fixed the issue with the indices and it's sticking at pretty close to 5ms even with the dynamic vertex buffer at around 10,000 vertices.
Once again, thanks for everyone's help and patience.
gchewoodMember Since 30 Aug 2012
Offline Last Active Jul 19 2014 08:24 AM
- Group Members
- Active Posts 78
- Profile Views 3,356
- Submitted Links 0
- Member Title Member
- Age Age Unknown
- Birthday Birthday Unknown