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Member Since 01 Sep 2012
Offline Last Active Jul 29 2014 11:35 PM

Topics I've Started

i made a critical error, life has no try catch?

18 September 2012 - 03:55 PM

so, here i am about two months into my career re-development and i think i may have been focusing to much on what appears to be a dieing (or already dead) technology effort...

I have been so focused on learning C# and Visual Studio, even going to the windows 8 dev camp to try to get a "leg up" on things (i skipped the hackers day, cause well.. i honestly couldn't code something near useful). I finished reading a complete reference on C#, put in dozens of hours of training videos, and read the "XNA game studio 4.0" book published by Tom Miller and Dean Johnson (foreward by Shawn Hargreaves).. eventhough the information contained within I could not possible apply in any practicle sense, i actually understood the concepts presented... I felt pretty confident that I had planned and was executing the right steps.

But, after connecting the dots related to the lack of information (apparently for sometime now) to DirectX, C#, XNA, and Windows 8... my heart sank as the light went off in my head.

"There is none, and there will not be any."

I even asked a question about this at the dev camp... with no real response other than "keep an eye on the blogs". (not sure now if that was a hopeful directive or kind redirection)

I completely have failed to understand the history and state of all things XNA.

I am about 5 or 6 years behind the curve on this one? talk about a slow learner huh?

I feel stupid.