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mynameisnafe

Member Since 04 Sep 2012
Offline Last Active Aug 17 2014 09:15 AM

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+1Logged inAug 17 2014 07:00 AM
+1Logged inAug 14 2014 04:29 AM
+1Voted up glm/opengl orbital camera C++Aug 13 2014 11:23 AM
+1Logged inAug 13 2014 11:18 AM
+3glm/opengl orbital camera C++Aug 02 2014 12:16 PM
+1Voted up Which is faster/better - glClearColor/glClear or glClearBuffer* ?Aug 02 2014 11:57 AM
+1Logged inAug 02 2014 11:34 AM
+1Logged inJul 03 2014 11:37 AM
+1Logged inJul 02 2014 01:37 AM
+1Voted up Asset file formatJul 01 2014 12:49 PM
+1Logged inJul 01 2014 12:34 PM
+1Voted up Assimp and Common Dialog Box - Strings - C++Jun 29 2014 10:43 AM
+1Voted up Assimp and Common Dialog Box - Strings - C++Jun 29 2014 04:16 AM
+1Logged inJun 28 2014 07:43 PM
+1Logged inMar 06 2014 05:21 PM
+1Voted up Simple Question BYTE->float C++Feb 28 2014 12:48 PM
+1Voted up Simple Question BYTE->float C++Feb 28 2014 12:48 PM
+1Voted up Simple Question BYTE->float C++Feb 28 2014 12:48 PM
+1Logged inFeb 28 2014 12:47 PM
+1Voted up Simple Question BYTE->float C++Feb 27 2014 05:19 PM
+1Logged inFeb 27 2014 04:13 PM
+1Voted up I feel like a Noob C++ GL 4.1 and GLSL 3.3 help please!Feb 25 2014 12:35 PM
+1Logged inFeb 24 2014 06:15 PM
+1Voted up I feel like a Noob C++ GL 4.1 and GLSL 3.3 help please!Feb 24 2014 05:06 PM
+1Voted up I feel like a Noob C++ GL 4.1 and GLSL 3.3 help please!Feb 24 2014 05:06 PM
+1Logged inFeb 24 2014 02:58 PM
+3krinosx followed your topic "Multi-Mesh Models from .obj and .mtl - C++ Model Factory"Feb 24 2014 08:27 AM
+1Logged inFeb 23 2014 10:39 AM
+1Logged inFeb 18 2014 02:08 PM
+1Logged inJan 26 2014 12:24 PM
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