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FREE SOFTWARE GIVEAWAY

We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.


Read more in this forum topic or make sure you're signed up (from the right-hand sidebar on the homepage) and read Thursday's newsletter to get in the running!


Marzeth

Member Since 04 Sep 2012
Offline Last Active Sep 06 2012 02:11 PM

Posts I've Made

In Topic: Best Book for Insight on Game Production and Business in 2012

06 September 2012 - 02:13 PM

If 4- and 5-year-old books are too ancient for your tastes, you should subscribe to Game Developer magazine (gdmag.com) and gamesindustry.biz
And read lots of articles on gamasutra.
And join the Production SIG on igda.org


I've been glancing Gamasutra and GamesIndustry.biz for a while now, it's time to focus in on them. I'll also check out gdmag.com.

PS: your school-a-rama page is very informative. Thanks for all your help!

In Topic: Best Book for Insight on Game Production and Business in 2012

06 September 2012 - 11:34 AM

Check out
Game On: Energize Your Business with Social Media Games, Jon Radoff, Wiley Publishing, Inc. ISBN: 978-0-470-93626-9


I'm not sure if it may be too focused on social media, instead of being a bit more generic and all-inclusive, which is what I'm looking for currently. I've added it to my to-read list though, since social gaming is an aspect I definitely want to dig into as well. Thanks!

In Topic: Best Book for Insight on Game Production and Business in 2012

06 September 2012 - 11:28 AM

So this belongs in Production, but the post really needs a new title.


"Best Book for Insight on Game Production and Business" ...how does that sound?

Apologies for the misplacing. :(

In Topic: Best Book for Insight on Game Production and Business in 2012

06 September 2012 - 09:06 AM

Not level up. It's very childish


Thanks for the reply.

Than which one would you recommend from the listed? Or are there any others I should consider?

In Topic: 3D engine with no programming required?

05 September 2012 - 11:35 AM

I'm just starting to get into game design, so excuse my ignorance on the topic, but thought it may help.

Someone suggested I try playMaker, which is a visual scripting tool for Unity3D. I'm sure there's some programming involved, but making it visual surely must help.

http://www.hutonggam...m/features.html

Hope that helps!

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