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Ragnar Svensson

Member Since 10 Sep 2012
Offline Last Active Sep 11 2012 01:50 AM

Posts I've Made

In Topic: How to make a 2D platformer using a physics engine

11 September 2012 - 01:50 AM

Thanks! Even though vectors can be hard to grasp at first, I really recommend you keep trying. There is so much fun stuff you can do with them, in many different areas of gamedev. :)