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Member Since 13 Sep 2012
Offline Last Active Aug 29 2013 03:00 PM

Posts I've Made

In Topic: my first game : Lava & Ice

28 December 2012 - 12:04 AM

New version is being published right now. I eliminated the flicking and replaced it with a "tap where you want it to go" method. I hope this will work much better. If you have a chance, please let me know what you think.


I really like the graphics update, the gameplay is a lot smoother.  The "tap where you want to go" seems to work pretty good aswell.  The only thing that I didn't like was trying to switch projectiles.  It doesn't switch sometimes even though it lights up because I selected it.  Also sometimes I have to hit the menu options a couple of times before they decide to work.



In Topic: my first game : Lava & Ice

26 December 2012 - 02:44 AM

It seems that I have to move my finger pretty slow to get it to fire in the direction I want.  It must have to do with the code relating to touch input.

In Topic: my first game : Lava & Ice

25 December 2012 - 03:22 PM

I like the concept of your game, however it seems a bit sluggish on my Nexus 7, also I find it hard to get the Fire projectile to go the direction I want to fire it in.

In Topic: Magnifier Tool

19 December 2012 - 02:34 AM

From the looks of it, and from a Google search, it seems that createScreenCapture simply takes too long for what you are trying to do. I don't think Java has any built in methods that are fast enough for what you are trying to achieve. Maybe look for some sort of native library for the os you are running it on? Also I changed setVisible to setOpacity since it doesn't make the taskbar icon blink constantly.


In Topic: ShaderResourceView w/ D3D11_TEX2D_SRV

06 October 2012 - 02:46 AM

Thanks for the reply. I've gotten past that, now I'm just coding away waiting until it resembles a playable game. Posted Image