Suggestions? Well, let the player join the hunters and kill the animals, getting something in return. Or dont join the hunters and let the player kill the animals for themselves (sell the pelts or something). Or let the player kill everything and everyone for no reason. Those should all be properly handled and possible quest outcomes.
Nothing screams RPG to me more than getting a "Bandits are attacking our village, help us!" quest, then going to the bandits and joining them in the raid.