Jump to content

  • Log In with Google      Sign In   
  • Create Account

TheChubu

Member Since 13 Sep 2012
Offline Last Active Yesterday, 06:52 PM

Reputation Earned

RepItemWhen
+1Logged inYesterday, 06:01 PM
+1Logged inYesterday, 03:32 PM
+1Logged inAug 25 2016 02:38 PM
+1Logged inAug 24 2016 03:05 PM
+3Engine design v0.3, classes and systems. thoughts?Aug 23 2016 07:48 AM
+1Logged inAug 22 2016 07:07 PM
+1Voted up Engine design v0.3, classes and systems. thoughts?Aug 22 2016 02:49 PM
+1Logged inAug 21 2016 06:07 PM
+1Logged inAug 20 2016 07:43 PM
+3Engine design v0.3, classes and systems. thoughts?Aug 20 2016 01:32 PM
+3Engine design v0.3, classes and systems. thoughts?Aug 20 2016 12:34 PM
-3Engine design v0.3, classes and systems. thoughts?Aug 20 2016 11:59 AM
-1Voted down Engine design v0.3, classes and systems. thoughts?Aug 20 2016 11:03 AM
+1Voted up Engine design v0.3, classes and systems. thoughts?Aug 20 2016 10:56 AM
+1Logged inAug 19 2016 07:48 PM
+1Logged inAug 18 2016 06:29 PM
+1Voted up Engine design v0.3, classes and systems. thoughts?Aug 18 2016 03:30 PM
+1Logged inAug 17 2016 06:04 PM
+1Voted up Is The "entity" Of Ecs Really Necessary?Aug 17 2016 05:29 PM
+1Logged inAug 17 2016 03:22 PM
+3render huge amount of objectsAug 16 2016 03:47 PM
+3Is The "entity" Of Ecs Really Necessary?Aug 16 2016 10:46 AM
+1Logged inAug 15 2016 06:57 PM
+3Is The "entity" Of Ecs Really Necessary?Aug 15 2016 02:32 PM
+3Is The "entity" Of Ecs Really Necessary?Aug 15 2016 12:53 PM
+1Voted up Theory of PBR lighting model[and maths too]Aug 15 2016 12:00 PM
+3render huge amount of objectsAug 15 2016 04:33 AM
+1Voted up Is it pathetic to never get actually helpful answers here?Aug 14 2016 06:42 PM
+1Logged inAug 14 2016 06:20 PM
+3render huge amount of objectsAug 14 2016 12:40 PM
PARTNERS