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#4990046 Is XNA dying and MS forcing to C++?
Posted by Sooker
on 14 October 2012 - 08:33 AM
#4986446 So, i know nothin but want to make games in the future
Posted by Sooker
on 03 October 2012 - 10:47 AM
I personally use C# with SharpDX, because I´m not sure about the future of XNA.
But you could use Unity3D with C#: http://unity3d.com/
C++ has Ogre3D, Allegro, SFML, ... as far as i know
If you know your language, you should start writing 2D games like Pong, Space Invaders, ...
Don´t rush to 3D and don´t think about programming a (m)morpg. This are some hard tasks wich need experience.
Know your goal, and get to it.
#4986183 Visual studio 2010 with sfml 2.0 problem with Window Title
Posted by Sooker
on 02 October 2012 - 02:20 PM
Do you see the Circle?
Any compiler warnings?
Did you try sf::Window::SetTitle() ?
#4985943 Mmorpg in Visual Basic?
Posted by Sooker
on 01 October 2012 - 10:10 PM
But if you just start programming, you shouldn´t set your goals to high.
Here are some tips:
http://www.gamefromscratch.com/post/2011/08/04/I-want-to-be-a-game-developer.aspx
#4985530 Installing XNA to C#
Posted by Sooker
on 30 September 2012 - 05:03 PM
XNA should be installed fine. You should go through some tutorials to get started.
In your Visual Studio, you can make a New Project and there should be something with XNA Game or something like that.
Tutorials:
http://www.xnadevelopment.com/tutorials.shtml
http://xnagpa.net/xna4beginner.php
Or get a book, there are some free books out there like this:
https://www.facultyresourcecenter.com/curriculum/pfv.aspx?ID=8119&c1=en-us&c2=0&wa=wsignin1.0
Here a pure C# book:
http://www.robmiles.com/c-yellow-book/
I hope that helps
-Sooker
#4984592 [For a Beginner] C++ express 2010 or C++ express 2012?
Posted by Sooker
on 27 September 2012 - 10:10 PM
Well after thinking it over I have decided I will go along with C#. As for the matter of IED's I am just going to use the default one.
Some free Resources:
C# Yellow Book: www.robmiles.com/c-yellow-book/Rob%20Miles%20CSharp%20Yellow%20Book%202012.pdf
C# Station: http://www.csharp-station.com/Tutorial.aspx
#4984588 Is XNA dying and MS forcing to C++?
Posted by Sooker
on 27 September 2012 - 10:06 PM
But with the samples and the tutorials wich are there you can make a 2D game without big problems.
I´m Staying at SharpDX
Thanks for your help
#4983696 [For a Beginner] C++ express 2010 or C++ express 2012?
Posted by Sooker
on 25 September 2012 - 01:41 PM
... I'd even say C would be better to start with since there's less baggage to deal with when all you want to do is program (plus it transitions nicely into C++ when you're ready to work with it)...
It isn´t even object oriented. Thats definitly not what you want to do if you want to get a game dev. Objects are the base of a game. C seems to be the worst decision for a beginner
EDIT: look into the forum, there you will see wich languages are commonly used
And here is a good link for you: http://www.gamefroms...-developer.aspx
#4983694 [For a Beginner] C++ express 2010 or C++ express 2012?
Posted by Sooker
on 25 September 2012 - 01:38 PM
C++: more complex, but harder to learn, especially for a beginner nothing i would recommend. but it is not impossible.
Long story short: The language isn´t that relevant. It´s important to stick to one language and learn it. you have to get used to it. going to another language is really easy if you already know a language.
I personally recommend starting with C#
When you got some more experience you will know what to do next. Keep coding and practicing. Read one or two books and make some small games.
And don´t Rush to 3D to fast
#4981739 Is XNA dying and MS forcing to C++?
Posted by Sooker
on 19 September 2012 - 10:44 AM
I will go to C++ and take the SFML Route.
Learning something new is never bad ;)
Maybe i will give SharpDX or Unity a try, but C++ seems to be the way to go.
-Sooker
#4981665 Is XNA dying and MS forcing to C++?
Posted by Sooker
on 19 September 2012 - 07:16 AM
I started programming a year ago with Pascal (Lazarus) and moved then to C# to make some Windows Phone 7 apps.
I made some small apps for companys, but now that I got some experience I want to start coding my first small 2D games.
After some games I will try myself on a paid game-app.
With this as my clear and not to high goals I searched for the best Framework to choose and remembered XNA. It´s relativly easy to use and C# is my language of choice.
But how is the future of XNA? MS removed it from VS2012 and that makes me curious. I wouldn´t call it dead or nearly dead, but I don´t want to learn a "dead" Framework.
It seems like I´m forced to C++ and DirectX or other Engines /C++ and DX in case of apps)
Is XNA still worth learning?
Or do I have to switch to C++?
What other choices do I have?
Thanks.
-Sooker
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