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Member Since 14 Sep 2012
Offline Last Active Nov 16 2014 06:28 AM

Topics I've Started

Need advice to create a grid that follow a terrain

30 August 2013 - 03:48 PM



I'm looking for some tips to reproduce a grid like this screenshot (take from Blackguards http://www.daedalic.de/en/game/Blackguards#1).





If someone has an idea ? I thinks the grid is made by procedural generation, but I don't know how they can do to follow the terrain like that.


Thanks for any answer!