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solewalker

Member Since 17 Sep 2012
Offline Last Active Feb 25 2015 10:23 PM

Posts I've Made

In Topic: What does your IDE look like?

19 November 2013 - 07:45 AM

Codelite provides different syntax coloring for the followings, which pretty much covers everything.

- Language Keywords

- Identifiers

- Local variables

- Workspace tags


In Topic: What does your IDE look like?

17 November 2013 - 01:14 PM

If I ever have to code in light theme, I use a modified version of Oblivion, I love oblivion in dark and light mode :D

A sample of Codelite version

sUi6soc.png


In Topic: What does your IDE look like?

17 November 2013 - 07:03 AM

I am not a hardcore programmer. But I am into all dark, when I code I turn everything into dark, dark windows theme, dark firefox, and of course dark color theme for IDE.

Customized version of Gruvbox for codelite, I toggle Ctrl+M while coding and which hides all side tool bars.

2t3YZ5o.jpg

 

For eclipse I use Havenjark and Oblivion for visual studio 2010, nothing fancy smile.png

DNQ6hMz.jpg


In Topic: Power Up Table Tennis Contest

29 September 2013 - 01:24 PM

Did I say I am in ? Well, I am in, so count me in :)


In Topic: Need suggestion about game framework for android/ios

08 September 2013 - 07:01 AM

I have used cocos2d-x for about 6 months, I have to say its very easy to target ios, for android the setup is a bit tricky, once you have compiled and run cocos2d-x hello world project for android, then its easy afterwards. You don't have to touch most of your code to target android, only you need to add support for different resolutions of android devices.

 

It has also as a big community, lots of tutorials and many third-party tools have integrated their library with cocos2d-x. If unity3d is most popular commercial engine then cocos2d-x is most popular open source 2d engine.


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