Jump to content

  • Log In with Google      Sign In   
  • Create Account

vanattab

Member Since 18 Sep 2012
Offline Last Active Jul 22 2013 12:25 PM

#5014873 What makes an RTS great?

Posted by vanattab on 27 December 2012 - 03:57 PM

I really, really like RTS that have fewer more powerful units. Like in the best RTS of all time Company of Heroes the player typically has only a large handful of units 10-15 ish. Each infintry unit is really a squad of soldiers but they act as one unit. I don't like games were you just build a massive army of 40 units group them up and just click the center of the enemys base. CoH battles are all about micro-management and environmental interaction. If you have not tried it you can pick up all three games on steam pretty cheap. Also different races are a must IMO but it makes game balance hard and is a lot of extra work. Also having a couple of types of resources is ok but don't go overboard keep the game play focused on interesting and fun battle mechanics, not tedious base management. It’s not fun building a million harvesters and having to constantly keep an eye on them but it is fun to fight for control of the ore this is why CoH's capture of territories is so good.




PARTNERS