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Member Since 19 Sep 2012
Offline Last Active Oct 16 2013 04:30 AM

#5041951 Existing 3D Game Engine for Gameplay Programming

Posted by on 11 March 2013 - 12:28 PM



Those are 16 tiring pages of contradicting assumptions and maybe even a few conspiracy theories. I didn't see any solid answer to my question, sorry if I missed it.




Quoting from previous post:

"So is it safe to say a Gameplay Programmer is mainly a scripter?"


C++ is a king everywhere that matters, to me at least. Every big games company that I respect and can see myself working at in the future uses it.


Games are becoming widely popular on mobile platforms and can definitely make good money there, but it's not as if it's an alternative to PC, PS, Xbox...

I never cared for casual/mini games, I always go for the enormous projects.


That is right and I sincerely hope I'll some day have the luck and skill to become a self employed programmer who can play in the big guys arena.

Until that day comes I'd like to keep my cards and be able to work as an employee in companies I respect and one day even compete with. For that I do need to pass the job requirements.